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w15

#include <stdio.h>
#include <gd.h>
#include <math.h>
 
void draw_exam_flag(gdImagePtr img);
void draw_white_sun(gdImagePtr img, int center_x, int center_y, int sun_radius, int white, int red, int blue);
 
int main() {
    // width 3: height 2
    int width = 1200;
    int height = (int)(width*2.0 / 3.0);
 
    gdImagePtr img = gdImageCreateTrueColor(width, height);
    gdImageAlphaBlending(img, 0);
 
    draw_exam_flag(img);
 
    FILE *outputFile = fopen("./exam_flag.png", "wb");
    if (outputFile == NULL) {
        fprintf(stderr, "Error opening the output file.\n");
        return 1;
    }
    gdImagePngEx(img, outputFile, 9);
    fclose(outputFile);
    gdImageDestroy(img);
    return 0;
}
 
void draw_exam_flag(gdImagePtr img) {
    int width = gdImageSX(img);
    int height = gdImageSY(img);
    int red, white, blue;
    int center_x = (int)(width/4);
    int center_y = (int)(height/4);
    int sun_radius = (int)(width/8);
    int lineColor = gdImageColorAllocate(img, 255, 255, 255);
 
  // 畫一條線
    int x1 = 429;
    int y1 = 125;
    int x2 = 170;
    int y2 = 274;
 
    int x3 = 279;
    int y3 = 165;
    int x4 = 170;
    int y4 = 274;
 
    int x5 = 279;
    int y5 = 165;
    int x6 = 429;
    int y6 = 125;
   
    // Colors for the flag
    red = gdImageColorAllocate(img, 242, 0, 0); // Red color
    white = gdImageColorAllocate(img, 255, 255, 255); // White stripes
    blue = gdImageColorAllocate(img, 0, 41, 204); // Blue
 
    // 繪製紅色矩形區域
    gdImageFilledRectangle(img, 0, 0, width, height, red);
 
    // 繪製藍色矩形區域
    gdImageFilledRectangle(img, 0, 0, (int)(width/2.0), (int)(height/2.0), blue);
 
    gdImageLine(img, x1, y1, x2, y2, lineColor);
 
    gdImageLine(img, x3, y3, x4, y4, lineColor);
 
    gdImageLine(img, x5, y5, x6, y6, lineColor);
 
    return 0;
}

尋找交點

#include <stdio.h>
 
#include <gd.h>
 
#include <math.h>
 
 
 
void draw_roc_flag(gdImagePtr img);
 
void draw_white_sun(gdImagePtr img, int x, int y, int size, int color);
 
 
 
int main() {
 
    // width 3: height 2
 
    int width = 1200;
 
    // 國旗長寬比為 3:2
 
    int height = (int)(width*2.0 / 3.0);
 
 
 
    gdImagePtr img = gdImageCreateTrueColor(width, height);
 
    gdImageAlphaBlending(img, 0);
 
 
 
    draw_roc_flag(img);
 
 
 
    FILE *outputFile = fopen("roc_flag_in_gd.png", "wb");
 
    if (outputFile == NULL) {
 
        fprintf(stderr, "Error opening the output file.\n");
 
        return 1;
 
    }
 
    gdImagePngEx(img, outputFile, 9);
 
    fclose(outputFile);
 
    gdImageDestroy(img);
 
    return 0;
 
}
 
 
 
void draw_roc_flag(gdImagePtr img) {
 
    int width = gdImageSX(img);
 
    int height = gdImageSY(img);
 
    int red, white, blue;
 
    // 白日位於青天面積正中央, 因此中心點座標為長寬各 1/4 處
 
    int center_x = (int)(width/4);
 
    int center_y = (int)(height/4);
 
    // gdImageFilledEllipse 需以長寬方向的 diameter 作圖
 
    // 由於中央白日圓形的半徑為青天寬度的 1/8
 
    // 因此中央白日圓形的直徑為青天寬度的 1/4, 也就是國旗寬度的 1/8
 
    // 而且白日十二道光芒的外圍圓形其半徑也是國旗寬度的1/8
 
    int sun_radius = (int)(width/8);
 
    // 中央白日圓形的直徑等於十二道光芒外圍圓形的半徑
 
    int white_circle_dia = sun_radius;
 
    // 中央藍色圓形半徑為中央白日的 1又 2/15
 
    int blue_circle_dia = white_circle_dia +  white_circle_dia*2/15;
 
    // 根據 https://www.moi.gov.tw/cp.aspx?n=10621 訂定國旗三種顏色值
 
    red = gdImageColorAllocate(img, 255, 0, 0); // 紅色
 
    white = gdImageColorAllocate(img, 255, 255, 255); // 白色
 
    blue = gdImageColorAllocate(img, 0, 0, 149); // 藍色
 
    // 根據畫布大小塗上紅色長方形區域
 
    gdImageFilledRectangle(img, 0, 0, width, height, red);
 
    // 青天面積為整面國旗的 1/4, 也是採用長方形塗色
 
    gdImageFilledRectangle(img, 0, 0, (int)(width/2.0), (int)(height/2.0), blue);
 
  {int x1 = 429;
 
   int y1 = 125;
 
   int x2 = 279;
 
   int y2 = 165;
 
 
 
   // 畫一條線連接兩個點
 
   gdImageLine(img, x1, y1, x2, y2, white);
 
  }
 
  {int x1 = 170;
 
     int y1 = 274;
 
     int x2 = 279;
 
     int y2 = 165;
 
 
 
     // 畫一條線連接兩個點
 
     gdImageLine(img, x1, y1, x2, y2, white);
 
  }
 
  {
 
    int x1 = 170;
 
     int y1 = 274;
 
     int x2 = 429;
 
     int y2 = 125;
 
 
 
     // 畫一條線連接兩個點
 
     gdImageLine(img, x1, y1, x2, y2, white);
 
  }
 
  // 利用一個藍色大圓與白色小圓畫出藍色環狀
 
  gdImageFilledEllipse(img, center_x, center_y, blue_circle_dia, blue_circle_dia, blue);
 
  gdImageFilledEllipse(img, center_x, center_y, white_circle_dia, white_circle_dia, white);
 
  
 
 
 
  // 定義座標結構
 
  typedef struct {
 
      double x;
 
      double y;
 
  } Point;
 
 
 
  // 計算圓與線的交點
 
  void circleLineIntersection(double h, double k, double r, double x1, double y1, double x2, double y2) {
 
      // 直線斜率
 
      double m = (y2 - y1) / (x2 - x1);
 
 
 
      // 直線方程式中的常數項
 
      double b = y1 - m * x1;
 
 
 
      // 圓與直線交點的計算
 
      double A = 1 + pow(m, 2);
 
      double B = 2 * (m * b - m * k - h);
 
      double C = pow(k, 2) - pow(r, 2) + pow(h, 2) - 2 * b * k + pow(b, 2);
 
 
 
      // 判斷交點個數
 
    double discriminant = pow(B, 2) - 4 * A * C;
 
    if (discriminant > 0) {
 
        double x_intersect1 = (-B + sqrt(discriminant)) / (2 * A);
 
        double y_intersect1 = m * x_intersect1 + b;
 
        printf("交點: (%.2f, %.2f)\n", x_intersect1, y_intersect1);
 
 
 
        double x_intersect2 = (-B - sqrt(discriminant)) / (2 * A);
 
        double y_intersect2 = m * x_intersect2 + b;
 
        printf("交點: (%.2f, %.2f)\n", x_intersect2, y_intersect2);
 
    } else if (discriminant == 0) {
 
        double x_intersect = -B / (2 * A);
 
        double y_intersect = m * x_intersect + b;
 
        printf("交點: (%.2f, %.2f)\n", x_intersect, y_intersect);
 
    } else {
 
        printf("No points.\n");
 
    }
 
 
 
  }
 
 
 
 
 
      // 圓的參數
 
      double circle_x = (int)(width/4); // 圓心 x 座標
 
      double circle_y = (int)(height/4); // 圓心 y 座標
 
      double radius = white_circle_dia +  white_circle_dia*2/15;   // 圓半徑
 
   
 
      // 兩點座標
 
       
 
 
 
   
 
  double x3 = 170;
 
  double y3 = 274;
 
  double x4 = 279;
 
  double y4 = 165;
 
 
 
  circleLineIntersection(circle_x, circle_y, radius, x4, y4, x3, y3);
 
   
 
     
 
  double x5 = 279;
 
  double y5 = 165;
 
  double x6 = 429;
 
  double y6 = 125;
 
 
 
  circleLineIntersection(circle_x, circle_y, radius, x6, y6, x5, y5);
 
   
 
 
 
   
 
   
 
   
 
   
 
  }







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